Ah, Kemari. It was a game he had a strange relationship with - once when he was working with another clan, the Lord's son insisted on developing an experimental style of Kemari known as the "White Whip Star", which focused on balancing the ball on one's foot on various points in between juggles before passing it off in a demanding fashion.D3 MM - Love is in the Air - Water + Fitness | TN: 2 | Success: 3 / Opportunity: 0 / Strife: 0
D3 MM - Love is in the Air - Void + Fitness | TN: 2 | Success: 3 / Opportunity: 0 / Strife: 2
It certainly prepared him for the game, but never instilled a joy for him.
In contrast to his cousin, the Kitsu's game is much more controlled, precise, and importantly - effective. That said, there was minimal flare in his display of control - enough to show competency, but his passion was sorely lacking in comparison to Murato.
With a sharp flick, the ball is sent high and slow to whoever it went to next.
- - - - -
2 rolls to hit four momentum.
0 opportunities spent on showing off.
2 approaches employed.
1 bonus success on a single roll.
35 S
46 G
51 H