New Clan: Moth

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Saibankan
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Joined: Wed Dec 02, 2020 12:44 am

New Clan: Moth

Post by Saibankan » Sun Apr 25, 2021 7:43 am

Moth Clan: +1 Air +1 Aesthetics Status: 25
Family: +1 Air or +1 Water Glory 40 Wealth: 2 Koku
+1 Aesthetics +1 Meditation


School Ability: Glimpsed in a Dream - When you make a check for an action that uses the Scry keyword, you may choose a number of your rolled dice up to your school rank containing strife symbols and reroll them.

Ring Bonuses: +1 Water, +1 Void

Starting Skills (Choose 3) +1 Aesthetics, +1` Culture, + 1 Courtesy, + 1 Meditation, +1 Performance, +1 Theology
Honor: 45

Technique Access: Rituals, Invocations, Shuji

Starting Techs: Commune, Dominion of Sujin, Reflections of Pan Ku, Divination, Courtier's Resolve


Rank 1:

Scholar Skills
Aesthetics
Composition
Meditation
Rank 1 Water Invocations
Secrets on the Wind
Summon Fog

Rank 2:

Social Skills
Aesthetics
Meditation
Theology
Rank 1-2 Air Invocations
Vapor of Nightmares
Dream Painter

Rank 3:

Martial Skills
Aesthetics
Survival
Theology
Rank 1-3 Water Invocations
False Realm of the Fox Spirits
Bond of the Realm

Rank 4:

Social Skills
Aesthetics
Meditation
Theology
Rank 1-4 Air Invocations
The Fading Dream
Rouse the Soul

Rank 5:

Scholar Skills
Aesthetics
Meditation
Survival
Rank 1-5 Water Invocations
The Soul's Blade
Bend with the Storm

Rank 6:

The Weaver Wakes: Once per session, you may make a Void/Theology check at TN 6 to physically enter or leave Yume-do. Opportunities may be spent to take others with you at range 1, one person per opportunity.

Moth Clan:
Despite being founded late in the fifth century, the Moth clan is one of the smallest of the minor clans. Their main land consists of a remote mountain village, Iya, high up in the Dragon mountains. They do, however, have ownership of many inns in the major cities of the Empire, with the exception of the ones in Scorpion territory. What little fame they have is primarily from their art style. While not as good as the Crane, there is something to be said for the raw value of their clearly supernaturally inspired surreal, works. However, their true duty involves the hunting of baku, spirits from Yume-do that spread fear throughout the Empire.

Starting outfit: Sanctified robes, wakizashi, knife, scroll satchel, painter's kit, traveling pack

Kaikoga Family:

Asahina Kaikoga was a shugenja who lived in Otosan Uchi during the Battle of White Stag, and witnessed the death of Hantei Yugozohime. After that tragic day, Kaikoga began to be plagued by increasingly worse nightmares. Sleep would not come without the aid of increasingly powerful drugs, which brought sleep but no rest. One day, a Togashi monk was visiting the capital. When they saw the exhausted Asahina, they walked up to him without saying a word, slung him over their shoulders, and with their centipede tattoo shining in the sun ran with them all the way to the Dragon mountains. Once there, they deposited the somewhat stunned Asahina in a monk’s cell with naught but a tatami mat and artistic supplies. With nothing else to do, and no explanation forthcoming, Kagoya tried painting their dreams. One painting followed another, until a sleeping Crane was surrounded by a dozen paintings. When he awoke, he found many curious aspects of the paintings he had created, and begun seeking the connection between the paintings and the source of his nightmares. Ending his isolation, he returned to the capital. Yet the whispers of court led him to believe that he was not the sole person afflicted with these dreams. A private meeting with the Emperor saw the establishment of the family and clan, though the histories remain silent on what transpired in the meeting.


Shugenja school:

The Kaikoga Dreamweavers are mostly known, when at all, for their art. However, the true training of the Dreamweavers involves the study of Yume-do, and specifically how to deal with the denizens known as baku. At the dawn of the Empire, the baku were at worst, harmless, and many considered them beneficial: they were guardians that ate bad dreams. However, their nature changed during the reign of Hantei Kusada. They became spirits that brought bad dreams, feasting upon the suffering of the dreamers. The theory is that they were corrupted, but not by the nefarious evil of the Shadowlands, but by the evil that lurked in the hearts of samurai of the time.

Through their painting, talented Dreamweavers can interpret dreams, and even snatch glimpses of the future within the brushstrokes. This, paired with their study of baku, means that samurai plagued by bad dreams are quite fortunate indeed to have a Moth alight upon their doorstep.
Non-Human * Gamemaster * Headmaster of Hope's Peak Academy * Mastermind

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Saibankan
Posts: 1439
Joined: Wed Dec 02, 2020 12:44 am

Re: New Clan: Moth

Post by Saibankan » Sun Aug 01, 2021 7:25 am

Moth Clan colors: Lilac and Silver
Non-Human * Gamemaster * Headmaster of Hope's Peak Academy * Mastermind

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Saibankan
Posts: 1439
Joined: Wed Dec 02, 2020 12:44 am

Re: New Clan: Moth

Post by Saibankan » Wed Sep 01, 2021 7:26 am

Favors: Compassion
Disfavors: Righteousness
Non-Human * Gamemaster * Headmaster of Hope's Peak Academy * Mastermind

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