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[D7 MM event] Ain't no Mountain High (Yasu & Tanabe)

Posted: Thu Aug 19, 2021 10:15 pm
by Susaki Tanabe
Tanabe took the stage with a small set of jitters, he was used to being the center of attention at sumai and there could even be a performance element to it getting the crowd hyped up but playing music was different, more vuvulnerable.

The Otter and Crab took the stage he sat with his shamisen and started playing a tune many likely would recognize. A song about the determination of lovers, overcoming Adversity. And as he played he looked to Yasu and let his emotions flow into the music. His training was basic and his experience negligible but enthusiasm and heart carried him to perform something raw and real.

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D7 Love Songs Performance/water tn 2 | TN: 2 | Success: 4 / Opportunity: 1 / Strife: 4 Image Image Image Image Image

3/6 momentum
1 opp to show off
6/12 Strife

Re: [D7 MM event] Ain't no Mountain High (Yasu & Tanabe)

Posted: Fri Aug 20, 2021 2:53 am
by Kuni Yasu
Yasu, on the other hand, was a pile of jitters, on a stage, singing about love in front of everyone, after hearing Murato's all too recognizable references. But, she knew poetry, and its rhythms, this was just one more dimension, right? And Tanabe had said it would be easy to follow along.

Regardless, the only way out was through.

In her best kimono of deep grey, she was a suitably misty mountain herself, a small hourglass shaped drum hung from one shoulder. Yasu spent no energy on playing to the crowd, her eyes almost entirely on Tanabe for cues as to tempo and where to add her warm alto to the choruses. Her unguarded truth shine through more effectively than if she'd tried playing to the crowd. She provided a solid rhythmic foundation, while Tanabe's voice supported and soared around her untrained, but enthusiastic one, bringing out nuances she'd never have guessed were there.
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D7 Event. Earth/Performance, Void, Courage is feeling the stage fright and doing it anyway. | TN: 2 | Success: 5 / Opportunity: 0 / Strife: 4
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(Erroneously rolled skill die because I didn't knock it back to '0'. Did not keep it (it sensibly came up blank). OK'd per GM to leave it behind vs. reroll.)

4 momentum (7/6)

Number of rounds: 1
Opportunities used to impress: 1
Combined bonus successes: 6
Highest momentum past 6: 7
Opportunities used to impress by a single pc: 1
Number of bonus successes for a single pc: 3