There will be two major competitions at this event a performance (singing/dancing/instrumental) or in the competitive games that will take place.
There will be a prize for first place on each of the events, and some glory to be gained. You can participate in both challenges.
Second to fourth place shall receive a token reward.
Game will be a game of skill and dexterity against a game that might or might not be rigged. The players simply must step into small netted area and make shift Moths will be released and they need to collect the most to succeed.
Skullduggery/Water TN 1.
Most successes.
Most opportunities showing off.
You get three chances to roll but you must take the result of the next roll. You get three chances to collect the Moth's before the end of the night.
Prizes
Performance prize: An exceptional mask made in the style of a lunar moth, and some glory.
Runner ups: Finely crafted bracelets with clan symbols of their clan mon on them.
Skullduggery prize: A Finely crafted necklace that takes the form of a crystallise but studded with elements of jade. No glory.
Runners up: A finely crafted windchim decorated in their clan colours.
Re: (D13, EE) Playing Games (Special Event 2 of 2)
Posted: Mon Sep 06, 2021 5:16 pm
by Shika Nesshin
Nesshin tries his luck, having some success at first.
He tries again, pushing himself, and has more success, but he realizes that's as much as he can presume to do. It'll have to suffice.
Re: (D13, EE) Playing Games (Special Event 2 of 2)
Posted: Tue Sep 07, 2021 5:16 am
by Kuni Yasu
Yasu hadn't expected moths to be *easy* to catch, at least not the actual insect-type ones (or these fake, fluttery ones), but she'd expected to maybe brush a wing.
Something about the darkness and the unnatural way the not-actually-moths moved though, completely confounded her.