Re: (D5, MM) Love is a Battlefield (Event)
Posted: Fri Aug 13, 2021 7:45 pm
What the fuck is this?
Raizo found himself staring at a board of little rocks.
Tactics my ass, these fucking stones don't stub toes or get homesick. They also don't need to eat...
He looked at what his first opponent was doing and decided to pace himself while he figured out what the fuck was going on.
He eventually grew frustrated enough to actually lose.
[Game 1-
Starting Strife: 1/12
Roll 1- Offense starts with Defense!: Failure, but 2 Earth Opportunities, which will be used to tank 4 Strife for Aimi. 1 strife for round ending. 2/12
Roll 2- Offense starts with Defense!: Failed again, and clicked the wrong dice to keep in the bargain . 1 Strife. 2 strife for round ending. Up to 5/12
Roll 3: Offense starts with Defense!: Failure. 3 strife for round ending.. Up to 8/12
Roll 4: Offense starts with Defense!: Success, using Earth Opportunity to tank 2 strife for Shosuro Hikimasu. 3 Strife for round ending. Up to 11/12
Roll 5: Offense Starts with Defense!: Failure, but two Earth opportunities to tank 2 strife for Asahina Soyokaze, and 2 more for Usogawa Narumi. 5 strife for round ending. Compromised, defeated.
No opponents beaten (I did a bunch more rolls before reading the round strife rules .
Compromised. But 10 strife for other people negated- Way of the Phoenix ]
Raizo found himself staring at a board of little rocks.
Tactics my ass, these fucking stones don't stub toes or get homesick. They also don't need to eat...
He looked at what his first opponent was doing and decided to pace himself while he figured out what the fuck was going on.
He eventually grew frustrated enough to actually lose.
[Game 1-
Starting Strife: 1/12
Roll 1- Offense starts with Defense!: Failure, but 2 Earth Opportunities, which will be used to tank 4 Strife for Aimi. 1 strife for round ending. 2/12
Roll 2- Offense starts with Defense!: Failed again, and clicked the wrong dice to keep in the bargain . 1 Strife. 2 strife for round ending. Up to 5/12
Roll 3: Offense starts with Defense!: Failure. 3 strife for round ending.. Up to 8/12
Roll 4: Offense starts with Defense!: Success, using Earth Opportunity to tank 2 strife for Shosuro Hikimasu. 3 Strife for round ending. Up to 11/12
Roll 5: Offense Starts with Defense!: Failure, but two Earth opportunities to tank 2 strife for Asahina Soyokaze, and 2 more for Usogawa Narumi. 5 strife for round ending. Compromised, defeated.
No opponents beaten (I did a bunch more rolls before reading the round strife rules .
Compromised. But 10 strife for other people negated- Way of the Phoenix ]